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  2. Unit of time - Wikipedia

    en.wikipedia.org/wiki/Unit_of_time

    1.44 minutes, or 86.4 seconds. Also marketed as a ".beat" by the Swatch corporation. moment: 1/40 solar hour (90 s on average) Medieval unit of time used by astronomers to compute astronomical movements, length varies with the season. [4] Also colloquially refers to a brief period of time. centiday 0.01 d (1 % of a day) 14.4 minutes, or 864 ...

  3. Stopwatch - Wikipedia

    en.wikipedia.org/wiki/Stopwatch

    For stopwatches, the units of time that are generally used when observing a stopwatch are minutes, seconds, and 'one-hundredth of a second'. [5] Many mechanical stopwatches are of the 'decimal minute' type. These split one minute into 100 units of 0.6s each. This makes addition and subtraction of times easier than using regular seconds.

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  5. 24-hour clock - Wikipedia

    en.wikipedia.org/wiki/24-hour_clock

    24-hour digital clock in Miaoli HSR station.. A time of day is written in the 24-hour notation in the form hh:mm (for example 01:23) or hh:mm:ss (for example, 01:23:45), where hh (00 to 23) is the number of full hours that have passed since midnight, mm (00 to 59) is the number of full minutes that have passed since the last full hour, and ss (00 to 59) is the number of seconds since the last ...

  6. 12-hour clock - Wikipedia

    en.wikipedia.org/wiki/12-hour_clock

    The 12-hour clock is a time convention in which the 24 hours of the day are divided into two periods: a.m. (from Latin ante meridiem, translating to "before midday") and p.m. (from Latin post meridiem, translating to "after midday"). [1] [2] Each period consists of 12 hours numbered: 12 (acting as 0), [3] 1, 2, 3, 4

  7. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.

  8. Pomodoro Technique - Wikipedia

    en.wikipedia.org/wiki/Pomodoro_Technique

    The Pomodoro Technique is a time management method developed by Francesco Cirillo in the late 1980s. [1] It uses a kitchen timer to break work into intervals, typically 25 minutes in length, separated by short breaks. Each interval is known as a pomodoro, from the Italian word for tomato, after the tomato-shaped kitchen timer Cirillo used as a ...

  9. Hour - Wikipedia

    en.wikipedia.org/wiki/Hour

    In present terms, the Babylonian degree of time was thus four minutes long, the "minute" of time was thus four seconds long and the "second" 1/15 of a second. [ 20 ] [ 21 ] In medieval Europe, the Roman hours continued to be marked on sundials but the more important units of time were the canonical hours of the Orthodox and Catholic Church .