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  2. Telikin - Wikipedia

    en.wikipedia.org/wiki/Telikin

    In addition, the Telikin computer contains other copyrighted software also covered by the GPL or the GNU Lesser General Public License (the LGPL), such as news, video chat, e-mail, and web browsing. The Application System and User Interface for Telikin are original works.

  3. Blizzard Entertainment - Wikipedia

    en.wikipedia.org/wiki/Blizzard_Entertainment

    Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California, and a subsidiary of Activision Blizzard.Originally founded in 1991, the company is best known for producing the highly influential massively multiplayer online role-playing game World of Warcraft (2004), as well as the multi-million selling video game franchises Diablo, StarCraft and ...

  4. California Department of Fair Employment and Housing v ...

    en.wikipedia.org/wiki/California_Department_of...

    [96] [101] [97] Popular World of Warcraft streamer Asmongold began incorporating updates on the lawsuit and criticism of Activision Blizzard into his WoW streams. Hearthstone streamer Allie "Alliestrasza" Macpherson chose not to publish exclusive details about a new card when the allegations became public, instead creating a video in which she ...

  5. Breezeline answers customers' questions about WOW ... - AOL

    www.aol.com/news/breezeline-answers-customers...

    For premium support please call: 800-290-4726 more ways to reach us

  6. Corrupted Blood incident - Wikipedia

    en.wikipedia.org/wiki/Corrupted_Blood_incident

    The Corrupted Blood debuff being spread among characters in Ironforge, one of World of Warcraft's in-game cities. The Corrupted Blood incident (also known as the World of Warcraft pandemic) [1] [2] took place between September 13 and October 8, 2005, in World of Warcraft, a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment.

  7. World of Warcraft Classic - Wikipedia

    en.wikipedia.org/wiki/World_of_Warcraft_Classic

    On November 3, 2017, at BlizzCon 2017, the then-Executive Producer of World of Warcraft, J. Allen Brack, announced Classic on stage during the WoW panel. [11] Details of the project were further revealed in interviews: it was going to be a faithful recreation of the original version of the game, but running on the modern infrastructure. [12]

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