Search results
Results from the WOW.Com Content Network
The Oregon Trail is a series of strategy computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974.
The Oregon Trail is a text-based strategy video game developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) beginning in 1975. It was developed as a computer game to teach school children about the realities of 19th-century pioneer life on the Oregon Trail.
The Oregon Trail is an educational strategy video game developed and published by the Minnesota Educational Computing Consortium (MECC). It was first released in 1985 for the Apple II , with later ports to MS-DOS in 1990, Mac in 1991, and Microsoft Windows in 1993.
NORTHFIELD, Minn. — "The Oregon Trail," one of the most successful computer games of all time and a staple for children of the '80s and '90s, is currently being developed into a movie project.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Although MECC continued to develop software after its acquisition, including the successful Oregon Trail II in 1995, Softkey (then named The Learning Company) was acquired by Mattel in 1999 in what Businessweek called one of "the Worst Deals of All Time", [20] leading to the a great deal of financial repercussions that year, including the ...
MayaQuest: The Mystery Trail (also known as "MayaQuest Trail") is an educational computer game created by MECC and inspired by the actual MayaQuest Expedition. [1] It is a spin-off title of The Oregon Trail series, featuring cities of the Classical Mayan civilization. While travelling across the lands by bicycle, the player learns all about the ...
An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation.