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  2. Concepts (C++) - Wikipedia

    en.wikipedia.org/wiki/Concepts_(C++)

    The following is a declaration of the concept "equality_comparable" from the <concepts> header of a C++20 standard library. This concept is satisfied by any type T such that for lvalues a and b of type T, the expressions a==b and a!=b as well as the reverse b==a and b!=a compile, and their results are convertible to a type that satisfies the concept "boolean-testable":

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  4. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    The "generic programming" paradigm is an approach to software decomposition whereby fundamental requirements on types are abstracted from across concrete examples of algorithms and data structures and formalized as concepts, analogously to the abstraction of algebraic theories in abstract algebra. [6]

  5. Concept (generic programming) - Wikipedia

    en.wikipedia.org/wiki/Concept_(generic_programming)

    There was a proposal to add concepts as an explicit language feature in C++11, though it was rejected as "not ready". C++20 eventually accepted the refined design of concept. Concepts are an example of structural typing. As generics in Java and C# have some similarities to C++'s templates, the role of concepts there is played by interfaces ...

  6. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  7. Constraint satisfaction - Wikipedia

    en.wikipedia.org/wiki/Constraint_satisfaction

    Constraints can also be present in the goal. The constraints in the goal and in the clauses used to prove the goal are accumulated into a set called constraint store. This set contains the constraints the interpreter has assumed satisfiable in order to proceed in the evaluation.

  8. Portal:Computer programming - Wikipedia

    en.wikipedia.org/wiki/Portal:Computer_programming

    C++ has also been found useful in many other contexts, with key strengths being software infrastructure and resource-constrained applications, including desktop applications, video games, servers (e.g., e-commerce, web search, or databases), and performance-critical applications (e.g., telephone switches or space probes).

  9. Constraint programming - Wikipedia

    en.wikipedia.org/wiki/Constraint_programming

    The constraints S#\=0 and M#\=0 means that these two variables cannot take the value zero. When the interpreter evaluates these constraints, it reduces the domains of these two variables by removing the value 0 from them. Then, the constraint all_different(Digits) is considered; it does not reduce any domain, so it is simply stored. The last ...