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Half-Life: Alyx is a 2020 virtual reality (VR) first-person shooter game developed and published by Valve. It was released for Windows and Linux , with support for most PC-compatible VR headsets . Set five years before Half-Life 2 (2004), players control Alyx Vance on a mission to seize a superweapon belonging to the alien Combine .
It's hard to believe that a new Half-Life game is actually here. Half-Life: Alyx is everything I've ever wanted from a flagship VR game. It takes full advantage of the immersiveness of virtual ...
While VR hardware and games grew modestly for the remainder of the 2010s, Half-Life: Alyx, a full VR game developed by Valve and released in 2020, was considered the killer application for VR games. The advent of VR in gaming marks a significant milestone in the quest for fully immersive digital experiences.
Half-Life VR may refer to: Half-Life Alyx, 2020 video game; Half-Life VR but the AI Is Self-Aware This page was last edited on 8 October 2024, at 14:49 (UTC). ...
But three days ago, Valve revealed that the story wasn't over, not quite: Half-Life: Alyx would be a full-fledged new entry into the series, built from the ground up for VR. Perhaps even more ...
They built prototypes using their various intellectual properties such as Portal, and found that Half-Life best suited VR. [73] Their flagship VR game, Half-Life: Alyx, entered production using Valve's new Source 2 engine in 2016, [74] with the largest team in Valve's history, including members of Campo Santo, a studio Valve acquired in 2018 ...
It was resurrected as a VR game but shelved again when Half-Life: Alyx eclipsed its development. [144] SimTrek: a virtual reality game developed primarily by the creators of Kerbal Space Program. It was cancelled during the development of Half-Life: Alyx. [144]
After canceling several further Half-Life games, Valve released a VR game, Half-Life: Alyx, in 2020. [31] Walker said the team saw VR as a way to return to the series. [ 32 ] Phil Iwaunik of PCGamesN wrote in 2021 that the cancelation of Episode Three may have benefited the legacy of Half-Life 2 , citing the lack of cultural impact of Alyx and ...