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Sonic games traditionally follow Sonic's efforts to stop Eggman, who schemes to obtain the Chaos Emeralds—seven [b] gems with mystical powers. The Emeralds can turn thoughts into power, [203] warp time and space with a technique called Chaos Control, [204] [205] give energy to living things, and be used to create nuclear or laser-based ...
Pokémon [a] [b] is a Japanese media franchise consisting of video games, animated series and films, a trading card game, and other related media.The franchise takes place in a shared universe in which humans co-exist with creatures known as Pokémon, a large variety of species endowed with special powers.
Satoshi Tajiri (Japanese: 田尻 智, Hepburn: Tajiri Satoshi, born August 28, 1965 [1]) is a Japanese video game designer and director who is the creator of the Pokémon franchise and the co-founder and president of video game developer Game Freak.
Sonic X (Japanese: ソニックX, Hepburn: Sonikku Ekkusu) is a Japanese anime television series based on Sega's Sonic the Hedgehog video game series. Produced by TMS Entertainment under partnership with Sega and Sonic Team, and directed by Hajime Kamegaki, Sonic X initially ran for 52 episodes, broadcasting on TV Tokyo from April 2003 to March 2004.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...
The origins of Sonic can be traced farther back to a draft created by Naoto Ōshima in 1989, which years later turned into Sonic. Yuji Naka implemented the idea of a character running inside loops with an algorithm that allowed a sprite to move smoothly on a curve by determining its position with a dot matrix.
Old-school Sonic fans have long asked to see Sonic return to a more 2D style of gameplay. Many liked the daytime stages in Unleashed but wanted to see a game that plays purely similar to the early games of the Genesis. Project Needlemouse is that critical first step that brings Sonic back to his 2D roots.