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  2. Cross-buy - Wikipedia

    en.wikipedia.org/wiki/Cross-buy

    Meta Quest, formerly Oculus has a similar concept of cross-buy for Virtual Reality (VR) experiences bought on the Oculus PC VR platform for the Rift and Rift S headsets. PC VR Experiences which have subsequently appeared for the mobile virtual reality headsets Quest and Quest 2 can be made available to Quest/Quest 2 consumers without having to ...

  3. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also capable of running in "desktop mode" without a VR headset, which is controlled using either a mouse and keyboard, gamepad, or touchscreen device. Some limitations exist in desktop mode, such as the inability to freely move an avatar's limbs, [ 7 ] or perform interactions that require more than one hand.

  4. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.) [1] Tethered – headsets that act as a display device to another device, like a PC or a video game console, to provide a virtual reality experience. Mainstream tethered VR ...

  5. Open Source Virtual Reality - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Virtual_Reality

    Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.

  6. Baldur's Gate 3 - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_3

    Baldur's Gate 3 takes place in the fictional world of the Forgotten Realms during the year of 1492 DR, over 120 years after the events of the previous game, Baldur's Gate II: Shadows of Amn, and months after the events of the playable Dungeons & Dragons 5e module, Baldur's Gate: Descent into Avernus.

  7. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]

  8. List of video game crowdfunding projects - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_crowd...

    Control VR The Control VR Team Kickstarter: Jul 5, 2014: $250,000 $442,227 Motion capture suit video game controller with support for virtual reality head-mounted displays. TBA [161] [162] Twilight Struggle: GMT Games Kickstarter: Jul 4, 2014: $50,000 $391,047 Turn-based strategy digital version of the Cold War-set board game. Apr 13, 2016 [163 ...

  9. Oculus Rift CV1 - Wikipedia

    en.wikipedia.org/wiki/Oculus_Rift_CV1

    Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.

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