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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. [52]

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C#/.NET: Yes 3D Windows, Xbox 360: Proprietary: Commercial successor to open-source RealmForge engine Visual Pinball: C++: VBScript: No 3D Windows: MAME-like pre-0.172, then BSD, GPL: VRAGE: C#: Yes 3D Windows, Xbox One: Miner Wars 2081, Space Engineers,Medieval Engineers: Proprietary: Source code was released under a commercial license ...

  5. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    An open-source WebXR client for collaborative 3D world building and exploration. Kubity: No No No No Yes No .NET transpiled (1.0) No No No Proprietary: Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browser and mobile devices. LayaAir: ActionScript 3.0, JavaScript, TypeScript: No Yes ...

  6. Visual3D Game Engine - Wikipedia

    en.wikipedia.org/wiki/Visual3D_Game_Engine

    Following Visual3D predecessor RealmForge Game Engine's success as the first 3D game engine and integrated development toolset for C# and .NET, and it features as the cover story for Software Developer's Journal July 2015 3D Games in .NET issue, Microsoft announced the first public release of its Microsoft XNA Framework and XNA Game Studio products in the August 2006 keynote speech at ...

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  8. Tom Kim apologizes for breaking locker door after playoff ...

    www.aol.com/sports/tom-kim-apologizes-breaking...

    Tom Kim apologized on social media Monday after he damaged his locker room door following a playoff loss at the DP World Tour’s Genesis Championship in South Korea on Sunday.

  9. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.