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Bug fix patch [98] Silent Hill 2 'Enhanced Edition' rehaul, including bug fixes, enhanced and remade graphic assets, full widescreen support, HD cutscenes, and numerous modern improvements [99] Silent Hunter II / Destroyer Command: Bug fix patch (Ubisoft endorsed with source code) [16] [100] [101] [102] Star Ocean: Fan translation [12]
Silent Hunter 4: Wolves of the Pacific (known in the United States as Silent Hunter: Wolves of the Pacific) is a computer submarine simulation for Windows developed by Ubisoft Bucharest and published by Ubisoft in 2007. It places the player in command of a U.S. Navy submarine during World War II and takes place in the Pacific theater. The game ...
Retrieved from "https://en.wikipedia.org/w/index.php?title=Silent_Hunter_4:_The_U-Boat_Missions&oldid=762499673"
Silent Hunter 5: Battle of the Atlantic is a submarine simulator for Microsoft Windows developed by Ubisoft Bucharest and published by Ubisoft. It is the fifth and latest installment of the Silent Hunter franchise and the successor of Silent Hunter 4: Wolves of the Pacific .
Also, the Subsim Fix My 688(I) Campaign [5] begins, designed to urge EA/Sonalysts into producing a no-cheat patch for Jane's 688(I). [6] 2002 - Subsim works with Ubisoft producer Carl Norman to initiate a broad reaching mod that will convert Silent Hunter II and Destroyer Command from the original
With today's rising computer threats, your current antivirus software may not be enough to help stop new attacks. AOL Tech Fortress uses a unique, patented isolation and containment method to protect your most vulnerable software applications and directories against new viruses and malicious software that traditional antivirus software don't stop.
The IRS boosted taxpayer services through Democrats’ Inflation Reduction Act but still faces processing claims from a coronavirus pandemic-era tax credit program and is slow to resolve certain ...
The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March 2010 rendered Silent Hunter 5 and Assassin's Creed II unplayable for several days. [16] The always-on requirement was quietly lifted for existing Uplay games towards the end of 2010, being changed to a single validation on game launch. [17]