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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  3. Core (video game) - Wikipedia

    en.wikipedia.org/wiki/Core_(video_game)

    Core is a free-to-play online video game platform with an integrated game creation system, developed by Manticore Games. It was released as an open alpha version on March 16, 2020, and became available as Early Access on April 15, 2021. [1] Core hosts user-generated games that are designed for an older teen and adult audience.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Free use: Used to create voxel-based games. Creation Engine: C++: 2011 Papyrus ... Game Maker Language: 1999 Game Maker Language, JavaScript, C++, GLSL, HLSL: Yes 2D

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  6. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [16] [17] as well as the Toolbox, which allows access to user-created models, plug-ins, audio, images, meshes, video, and fonts.

  7. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

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