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  2. Namco System 11 and System 12 - Wikipedia

    en.wikipedia.org/wiki/Namco_System_11_and_System_12

    The Namco System 11 [a] is a 32-bit arcade system board developed jointly by Namco and Sony Computer Entertainment. Released in 1994, the System 11 is based on a prototype of the PlayStation , Sony's first home video game console , [ 1 ] using a 512 KB operating system and several custom processors.

  3. List of Sega arcade system boards - Wikipedia

    en.wikipedia.org/wiki/List_of_Sega_arcade_system...

    Co-developed by Namco, Sega, and Nintendo [144] Based on GameCube architecture. [144] Supported GameCube memory cards. [145] The idea for Triforce came from Namco and Sega. They saw potential in the GameCube architecture for a cost-effective and port-friendly arcade machine.

  4. Namco System N2 - Wikipedia

    en.wikipedia.org/wiki/Namco_System_N2

    The Namco System ES2 PLUS and Namco System ES3 run Windows Embedded 7 as their operating system. It runs in an arcade game cabinet designed by Bandai Namco Games. The Namco System BNA1 is a relatively new arcade board that runs Windows 10 IoT. A less powerful version of System BNA1, known as System BNA1 LITE has also been created for less ...

  5. List of Japanese arcade cabinets - Wikipedia

    en.wikipedia.org/wiki/List_of_Japanese_arcade...

    This is a list of all known Japanese arcade cabinets, also known as "candy cabinets". The majority are sitdown cabinets, with the occasional upright (Sega Swing, SNK MV25UP-0) and cocktail (Sega Aero Table). Construction is usually of metal and plastic, with wood also being used in earlier cabinets.

  6. Category:Namco arcade system boards - Wikipedia

    en.wikipedia.org/wiki/Category:Namco_arcade...

    Pages in category "Namco arcade system boards" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. B.

  7. Metal Hawk - Wikipedia

    en.wikipedia.org/wiki/Metal_Hawk

    The arcade cabinet for Metal Hawk, a motion simulator machine that moved based on player input, was an integral part of production.. By the mid-1980s, Japanese video game developer Namco quickly rose to become one of Japan's leading video game developers, creating hit titles such as The Tower of Druaga (1984), Pac-Land (1984), Metro-Cross (1985) and Rolling Thunder (1986). [2]

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