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  2. Throw up (graffiti) - Wikipedia

    en.wikipedia.org/wiki/Throw_up_(graffiti)

    Defining characteristics of skilled throw up include letter height consistency, [7] letter shape conformity along the top and the bottom, [7] minimal negative space, [8] [9] and clean lines. The line between pieces and throw ups is sometimes blurred, but throw ups tend to be faster to paint, have fewer colours, and prioritise speed over style. [10]

  3. Glossary of graffiti - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_graffiti

    throw-up A throw-up or "throwie" sits between a tag and a bomb in terms of complexity and time investment. It generally consists of a one-color outline and one layer of fill-color. Easy-to-paint bubble shapes often form the letters. A throw-up is designed for quick execution, to avoid attracting attention to the writer.

  4. Tag (graffiti) - Wikipedia

    en.wikipedia.org/wiki/Tag_(graffiti)

    While throw-ups and pieces may be formed from any word or even a sentence, a tag functions similarly to a signature, as if they are the graffiti artist's pseudonym (although rarely a personal name may be used) written in the artist's unique style so that two artists with the same name would be distinguishable, although an artist using a name of ...

  5. Graffiti - Wikipedia

    en.wikipedia.org/wiki/Graffiti

    Modern graffiti style has been heavily influenced by hip hop culture [27] and started with young people in 1960s and 70s in New York City and Philadelphia. Tags were the first form of stylised contemporary graffiti, starting with artists like TAKI 183 and Cornbread. Later, artists began to paint throw-ups and pieces on trains on the sides ...

  6. Character (graffiti) - Wikipedia

    en.wikipedia.org/wiki/Character_(graffiti)

    An example of a signature character by KEOB. The character is seen four different contexts: a tag (in the O), throw up, character painting, and sticker. Characters, or karaks, [1] are an integral part of modern graffiti culture. [1] Characters are "creatures or personas” that feature in graffiti works. [2]

  7. Cope2 - Wikipedia

    en.wikipedia.org/wiki/Cope2

    In 2006, Cope2 appeared in Marc Ecko's video game, Marc Ecko's Getting Up: Contents Under Pressure. He features as one of the "graffiti legends" who gives the protagonist advice on the graffiti world. Cope2's "throw-up" has also appeared on walls in the video game GTA IV and in the movie Shrek the Third. [citation needed]

  8. Moral Injury: The Grunts - The Huffington Post

    projects.huffingtonpost.com/moral-injury/the...

    Can we imagine ourselves back on that awful day in the summer of 2010, in the hot firefight that went on for nine hours? Men frenzied with exhaustion and reckless exuberance, eyes and throats burning from dust and smoke, in a battle that erupted after Taliban insurgents castrated a young boy in the village, knowing his family would summon nearby Marines for help and the Marines would come ...

  9. Graffiti in the United States - Wikipedia

    en.wikipedia.org/wiki/Graffiti_in_the_United_States

    The "pioneering era" of graffiti took place during the years 1969 through 1974. This time period was a time of change in popularity and style. New York City was the main hub of the art form. Graffitists during this time period sought to put as many markings up as possible around the city. This was the ultimate goal of exposure.