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  2. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    For floating-point types, this is ignored. float arguments are always promoted to double when used in a varargs call. [19] ll: For integer types, causes printf to expect a long long-sized integer argument. L: For floating-point types, causes printf to expect a long double argument. z: For integer types, causes printf to expect a size_t-sized ...

  3. Wikipedia:WikiProject C/stdio.h/printf - Wikipedia

    en.wikipedia.org/.../stdio.h/printf

    printf(string format, items-to-format) It can take one or more arguments, where the first argument is a string to be written. This string can contain special formatting codes which are replaced by items from the remainder of the arguments. For example, an integer can be printed using the "%d" formatting code, e.g.: printf("%d", 42);

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Usually, the 32-bit and 64-bit IEEE 754 binary floating-point formats are used for float and double respectively. The C99 standard includes new real floating-point types float_t and double_t, defined in <math.h>. They correspond to the types used for the intermediate results of floating-point expressions when FLT_EVAL_METHOD is 0, 1, or 2.

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  6. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    The Intel C++ compiler on Microsoft Windows supports extended precision, but requires the /Qlong‑double switch for long double to correspond to the hardware's extended precision format. [3] Compilers may also use long double for the IEEE 754 quadruple-precision binary floating-point format (binary128).

  7. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.

  8. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  9. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    The bfloat16 (brain floating point) [1] [2] floating-point format is a computer number format occupying 16 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. This format is a shortened (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32) with the ...