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Algorithmic inference gathers new developments in the statistical inference methods made feasible by the powerful computing devices widely available to any data analyst. Cornerstones in this field are computational learning theory , granular computing , bioinformatics , and, long ago, structural probability ( Fraser 1966 ).
Automated machine learning (AutoML) is the process of automating the tasks of applying machine learning to real-world problems. It is the combination of automation and ML. [1] AutoML potentially includes every stage from beginning with a raw dataset to building a machine learning model ready for deployment.
Grammar induction (or grammatical inference) [1] is the process in machine learning of learning a formal grammar (usually as a collection of re-write rules or productions or alternatively as a finite state machine or automaton of some kind) from a set of observations, thus constructing a model which accounts for the characteristics of the observed objects.
John Pollock's OSCAR system [2] is an example of an automated argumentation system that is more specific than being just an automated theorem prover. Tools and techniques of automated reasoning include the classical logics and calculi, fuzzy logic, Bayesian inference, reasoning with maximal entropy and many less formal ad hoc techniques.
Because the list of goals determines which rules are selected and used, this method is called goal-driven, in contrast to data-driven forward-chaining inference. The backward chaining approach is often employed by expert systems. Programming languages such as Prolog, Knowledge Machine and ECLiPSe support backward chaining within their inference ...
Consider the task of reading a text from standard input line-by-line and writing the first word of each line to standard output. First we skip all leading whitespace characters, if any. Then we print all the characters of the first word. Finally we skip all the trailing characters until a newline character is encountered. Whenever a sequence of ...
An example of a deterministic finite automaton that accepts only binary numbers that are multiples of 3. The state S 0 is both the start state and an accept state. For example, the string "1001" leads to the state sequence S 0, S 1, S 2, S 1, S 0, and is hence accepted.
PyMC (formerly known as PyMC3) is a probabilistic programming language written in Python. It can be used for Bayesian statistical modeling and probabilistic machine learning. PyMC performs inference based on advanced Markov chain Monte Carlo and/or variational fitting algorithms.