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If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Cyberpunk templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Cyberpunk templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code ...
Cyberpunk 2077: A fictional city-state bordering a partitioned California that was founded in 1992, amidst widespread civil and social unrest that nearly brought the United States to the brink of total collapse. By 2077 it is shown to be run almost entirely by corporations, and suffers from high rates of crime and environmental degradation.
Cyberpunk is a tabletop role-playing game in the dystopian science fiction genre, written by Mike Pondsmith and first published by R. Talsorian Games in 1988. It is typically referred to by its second or fourth edition names, Cyberpunk 2020 and Cyberpunk Red, in order to distinguish it from the cyberpunk genre after which it is named.
Cyberpunk 2077 is a 2020 action role-playing game developed by the Polish studio CD Projekt Red and published by CD Projekt. Based on Mike Pondsmith's Cyberpunk tabletop game series, the plot is set in the fictional metropolis of Night City, California, within the dystopian Cyberpunk universe.
Cyberpunk 2077 is an action role-playing video game played from a first-person perspective.The story of the Phantom Liberty expansion is set in a new district named "Dogtown", which has its own unique characters, quests and gigs. [1]
The motivation behind the Cyberpunk roleplaying game was his desire to recreate the technology and dark, film noir style of the movie. Cyberpunk is the most expansive line of products in the RTG library with forty-four sourcebooks containing over 4,700 pages. The game has had an estimated 5 million players to date.
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech". [1] It features futuristic technological and scientific achievements, such as artificial intelligence and cyberware, juxtaposed with societal collapse, dystopia or decay. [2]
True Names (1981) by Vernor Vinge [4] Ware Tetralogy (1982–2000) by Rudy Rucker [ 5 ] The Sprawl trilogy ( Neuromancer (1984), Count Zero (1986), and Mona Lisa Overdrive (1988)) by William Gibson – popularized the concept of cyberspace , exemplifies the genre.