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  2. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  3. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  4. Unified Modeling Language - Wikipedia

    en.wikipedia.org/wiki/Unified_Modeling_Language

    A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...

  5. UML state machine - Wikipedia

    en.wikipedia.org/wiki/UML_state_machine

    The state diagram from Figure 2 is an example of an extended state machine, in which the complete condition of the system (called the extended state) is the combination of a qualitative aspect—the state variable—and the quantitative aspects—the extended state variables.

  6. Class-responsibility-collaboration card - Wikipedia

    en.wikipedia.org/wiki/Class-responsibility...

    Class-responsibility-collaboration (CRC) cards are a brainstorming tool used in the design of object-oriented software. They were originally proposed by Ward Cunningham and Kent Beck as a teaching tool [ 1 ] but are also popular among expert designers [ 2 ] and recommended by extreme programming practitioners. [ 3 ]

  7. 55 TODAY trivia questions and answers - AOL

    www.aol.com/news/55-today-trivia-questions...

    Learn about the TODAY Plaza, Studio 1A and Rockefeller Center with these trivia questions and answers on your favorite co-hosts, concerts, Halloween and more.

  8. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    A usage scenario for a piece of software; often used in the plural to suggest situations where a piece of software may be useful. A potential scenario in which a system receives an external request (such as user input) and responds to it. This article discusses the latter sense. (For more on the other sense, see for example user persona.)

  9. Scenario (computing) - Wikipedia

    en.wikipedia.org/wiki/Scenario_(computing)

    In computing, a scenario (UK: / s ɪ ˈ n ɑː r i oʊ /, US: / s ə ˈ n ɛər i oʊ /; loaned from Italian scenario (pronounced [ʃeˈnaːrjo]), from Latin scena 'scene' [1]) is a narrative of foreseeable interactions of user roles (known in the Unified Modeling Language as 'actors') and the technical system, which usually includes computer hardware and software.

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