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Maps are data structures that associate a key with an element. This lets the map be very flexible. If the key is the hash code of the element, the Map is essentially a Set. If it's just an increasing number, it becomes a list. Examples of Map implementations include java.util.HashMap, java.util.LinkedHashMap, and java.util.TreeMap.
A hash table uses a hash function to compute an index, also called a hash code, into an array of buckets or slots, from which the desired value can be found. During lookup, the key is hashed and the resulting hash indicates where the corresponding value is stored. A map implemented by a hash table is called a hash map.
This example could be implemented with the Java 8 merge() but it shows the overall lock-free pattern, which is more general. This example is not related to the internals of the ConcurrentMap but to the client code's use of the ConcurrentMap. For example, if we want to multiply a value in the Map by a constant C atomically:
Linear probing is a component of open addressing schemes for using a hash table to solve the dictionary problem.In the dictionary problem, a data structure should maintain a collection of key–value pairs subject to operations that insert or delete pairs from the collection or that search for the value associated with a given key.
For example, key k could be the node ID and associated data could describe how to contact this node. This allows publication-of-presence information and often used in IM applications, etc. In the simplest case, ID is just a random number that is directly used as key k (so in a 160-bit DHT ID will be a 160-bit number, usually randomly chosen ...
Cuckoo hashing is a form of open addressing in which each non-empty cell of a hash table contains a key or key–value pair.A hash function is used to determine the location for each key, and its presence in the table (or the value associated with it) can be found by examining that cell of the table.
Hash collision resolved by linear probing (interval=1). Open addressing, or closed hashing, is a method of collision resolution in hash tables.With this method a hash collision is resolved by probing, or searching through alternative locations in the array (the probe sequence) until either the target record is found, or an unused array slot is found, which indicates that there is no such key ...
For any fixed set of keys, using a universal family guarantees the following properties.. For any fixed in , the expected number of keys in the bin () is /.When implementing hash tables by chaining, this number is proportional to the expected running time of an operation involving the key (for example a query, insertion or deletion).