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  2. Template:Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Template:Hexadecimal

    Use: {{Hexadecimal|x}} where x is the decimal number to be converted to a hexadecimal. Decimals and fractions will be rounded down. Decimals and fractions will be rounded down. The number is, by default, formatted with a final subscript 16 to display the base.

  3. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    In a hexadecimal system, there are 16 digits, 0 through 9 followed, by convention, with A through F. That is, a hexadecimal "10" is the same as a decimal "16" and a hexadecimal "20" is the same as a decimal "32". An example and comparison of numbers in different bases is described in the chart below.

  4. Signed number representations - Wikipedia

    en.wikipedia.org/wiki/Signed_number_representations

    In the sign–magnitude representation, also called sign-and-magnitude or signed magnitude, a signed number is represented by the bit pattern corresponding to the sign of the number for the sign bit (often the most significant bit, set to 0 for a positive number and to 1 for a negative number), and the magnitude of the number (or absolute value ...

  5. Template:Hexadecimal/sandbox - Wikipedia

    en.wikipedia.org/wiki/Template:Hexadecimal/sandbox

    Use: {{Hexadecimal|x}} where x is the decimal number to be converted to a hexadecimal. Decimals and fractions will be rounded down. Decimals and fractions will be rounded down. The number is, by default, formatted with a final subscript 16 to display the base.

  6. Two's complement - Wikipedia

    en.wikipedia.org/wiki/Two's_complement

    Two's complement is the most common method of representing signed (positive, negative, and zero) integers on computers, [1] and more generally, fixed point binary values. Two's complement uses the binary digit with the greatest value as the sign to indicate whether the binary number is positive or negative; when the most significant bit is 1 the number is signed as negative and when the most ...

  7. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.

  8. Binary-coded decimal - Wikipedia

    en.wikipedia.org/wiki/Binary-coded_decimal

    For signed zoned decimal values, the rightmost (least significant) zone nibble holds the sign digit, which is the same set of values that are used for signed packed decimal numbers (see above). Thus a zoned decimal value encoded as the hex bytes F1 F2 D3 represents the signed decimal value −123: F1 F2 D3 1 2 −3

  9. Signed overpunch - Wikipedia

    en.wikipedia.org/wiki/Signed_overpunch

    The C language has no provision for zoned decimal. The IBM ILE C/C++ compiler for System i provides functions for conversion between int or double and zoned decimal: [8] QXXDTOZ() — Convert Double to Zoned Decimal; QXXITOZ() — Convert Integer to Zoned Decimal; QXXZTOD() — Convert Zoned Decimal to Double; QXXZTOI() — Convert Zoned ...