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  2. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    The three types of axonometric projection are isometric projection, dimetric projection, and trimetric projection, depending on the exact angle by which the view deviates from the orthogonal. [2] [3] Typically in axonometric drawing, as in other types of pictorials, one axis of space is shown to be vertical.

  3. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the x, y, and z axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common.

  4. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    In dimetric pictorials (for methods, see Dimetric projection), the direction of viewing is such that two of the three axes of space appear equally foreshortened, of which the attendant scale and angles of presentation are determined according to the angle of viewing; the scale of the third direction (vertical) is determined separately ...

  5. images.huffingtonpost.com

    images.huffingtonpost.com/2012-08-30-3258_001.pdf

    Created Date: 8/30/2012 4:52:52 PM

  6. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    In three-dimensional geometry, a parallel projection (or axonometric projection) is a projection of an object in three-dimensional space onto a fixed plane, known as the projection plane or image plane, where the rays, known as lines of sight or projection lines, are parallel to each other.

  7. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    The first isometric game to be released internationally was Sega's Zaxxon, which was significantly more popular and influential; [9] [10] it was released in Japan in December 1981 [11] and internationally in April 1982. [8] Zaxxon is an isometric shooter where the player flies a space plane through scrolling levels. It is also one of the first ...

  8. Axonometry - Wikipedia

    en.wikipedia.org/wiki/Axonometry

    Axonometry is a graphical procedure belonging to descriptive geometry that generates a planar image of a three-dimensional object. The term "axonometry" means "to measure along axes", and indicates that the dimensions and scaling of the coordinate axes play a crucial role.

  9. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.