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  2. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  3. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    Sampling-based algorithms represent the configuration space with a roadmap of sampled configurations. A basic algorithm samples N configurations in C, and retains those in C free to use as milestones. A roadmap is then constructed that connects two milestones P and Q if the line segment PQ is completely in C free.

  4. Bin packing problem - Wikipedia

    en.wikipedia.org/wiki/Bin_packing_problem

    The algorithm can be made much more effective by first sorting the list of items into decreasing order (sometimes known as the first-fit decreasing algorithm), although this still does not guarantee an optimal solution and for longer lists may increase the running time of the algorithm. It is known, however, that there always exists at least ...

  5. Chinese postman problem - Wikipedia

    en.wikipedia.org/wiki/Chinese_postman_problem

    The undirected route inspection problem can be solved in polynomial time by an algorithm based on the concept of a T-join.Let T be a set of vertices in a graph. An edge set J is called a T-join if the collection of vertices that have an odd number of incident edges in J is exactly the set T.

  6. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.

  7. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    A 1999 study of the Stony Brook University Algorithm Repository showed that, out of 75 algorithmic problems related to the field of combinatorial algorithms and algorithm engineering, the knapsack problem was the 19th most popular and the third most needed after suffix trees and the bin packing problem.

  8. 2-satisfiability - Wikipedia

    en.wikipedia.org/wiki/2-satisfiability

    There are several efficient linear time algorithms for finding the strongly connected components of a graph, based on depth-first search: Tarjan's strongly connected components algorithm [7] and the path-based strong component algorithm [8] each perform a single depth-first search.

  9. Widest path problem - Wikipedia

    en.wikipedia.org/wiki/Widest_path_problem

    In graph algorithms, the widest path problem is the problem of finding a path between two designated vertices in a weighted graph, maximizing the weight of the minimum-weight edge in the path. The widest path problem is also known as the maximum capacity path problem. It is possible to adapt most shortest path algorithms to compute widest paths ...