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Brandolini's law, also known as the bullshit asymmetry principle, is an internet adage coined in 2013 by Alberto Brandolini, an Italian programmer, that emphasizes the effort of debunking misinformation, in comparison to the relative ease of creating it in the first place.
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.
A limit order will not shift the market the way a market order might. The downsides to limit orders can be relatively modest: You may have to wait and wait for your price.
Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC.
Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization.
obj.reduce(func, initial) obj.reduce(func) Where func receives as arguments the result of the previous operation (or the initial value on the first iteration); the current item; the current item's index or key; and a reference to the obj: Clojure (reduce func initval list) (reduce func initval (reverse list)) (reduce func list) (reduce func ...
1.6 × 10 −5 quectometers (1.6 × 10 −35 meters) – the Planck length (Measures of distance shorter than this do not make physical sense, according to current theories of physics.) 1 qm – 1 quectometer, the smallest named subdivision of the meter in the SI base unit of length, one nonillionth of a meter. [55]
In data communications, the bandwidth-delay product is the product of a data link's capacity (in bits per second) and its round-trip delay time (in seconds). [1] The result, an amount of data measured in bits (or bytes), is equivalent to the maximum amount of data on the network circuit at any given time, i.e., data that has been transmitted but not yet acknowledged.