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  2. Biomutant - Wikipedia

    en.wikipedia.org/wiki/Biomutant

    Biomutant is the first game by the Swedish development studio Experiment 101, which was established in 2015 by former Avalanche Studios employees. After working on the Just Cause series for many years, the founders of the studio wanted to go back to the basics of video game development and create a game that is "fun in a good way". [2]

  3. Java 4K Game Programming Contest - Wikipedia

    en.wikipedia.org/wiki/Java_4K_Game_Programming...

    The Java 4K Game Programming Contest came into being on August 28, 2002, when a user by the handle of codymanix posted the suggestion to the Sun Microsystems Java forums. After a bit of argument over how feasible a game would be in 4K, a user by the handle of mlk officially organized the contest on August 29, 2002.

  4. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .

  5. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    At the time when SLOC was introduced as a metric, the most commonly used languages, such as FORTRAN and assembly language, were line-oriented languages. These languages were developed at the time when punched cards were the main form of data entry for programming. One punched card usually represented one line of code.

  6. Kolmogorov complexity - Wikipedia

    en.wikipedia.org/wiki/Kolmogorov_complexity

    The overall program length can be expressed as U+log 2 (n 0), where U is some constant and log 2 (n 0) represents the length of the integer value n 0, under the reasonable assumption that it is encoded in binary digits. We will choose n 0 to be greater than the program length, that is, such that n 0 > U+log 2 (n 0).

  7. Programmable calculator - Wikipedia

    en.wikipedia.org/wiki/Programmable_calculator

    Machine language programming was often discouraged on early calculator models; however, dedicated platform hackers discovered ways to bypass the built-in interpreters on some models and program the calculator directly in assembly language, a technique that was first discovered and utilized on the TI-85 due to a programming flaw in a mode ...

  8. Category:Video games about plants - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  9. Go and mathematics - Wikipedia

    en.wikipedia.org/wiki/Go_and_mathematics

    The computer scientist Victor Allis notes that typical games between experts last about 150 moves, with an average of about 250 choices per move, suggesting a game-tree complexity of 10 360. [12] For the number of theoretically possible games, including games impossible to play in practice, Tromp and Farnebäck give lower and upper bounds of 10 ...