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Uno (/ ˈ uː n oʊ /; from Spanish and Italian for 'one'), stylized as UNO, is a proprietary American shedding-type card game originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati, that housed International Games Inc., a gaming company acquired by Mattel on January 23, 1992.
The Xbox 360 version of the game offers three different game modes including Standard Uno, Partner Uno, and House Rules Uno. In Partner Uno, players sitting across from each other join forces to form a team, so that a win by either player is a win for the team. In House Rules Uno, the rules can be tweaked and customized to the player's preference.
Uno Flip! (/ ˈ uː n oʊ /; from Italian and Spanish for 'one') is an American shedding-type card game produced by Mattel. [2] The cards from the deck are specially printed for the game. This game is a variation of Uno. [3] Uno Flip! should not be confused with a dexterity-based game called Uno Flip. [4] [5]
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Games with concealed rules are games where the rules are intentionally concealed from new players, either because their discovery is part of the game itself, or because the game is a hoax and the rules do not exist. In fiction, the counterpart of the first category are games that supposedly do have a rule set, but that rule set is not disclosed.
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If a player can't play a card, they must turn over one of their three time bombs, losing a life. If a player clears all cards in their hand, all other players flip one of their time bombs rendering them the winner. Whoever has all three of their time bomb cards flipped over is out of the game. The survivor wins.
Print/export Download as PDF; Printable version; In other projects ... Uno is a game for the Game Boy Color based on the card game of the same name.