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The SD Card Menu is a feature made available with the release of Wii Menu version 4.0. This menu allows the user to run Virtual Console games, WiiWare games, and Wii Channels directly from the SD card, which makes it possible to free up the Wii's internal memory. Applications can be downloaded to the SD card directly from the Wii Shop Channel ...
Wii system software versions 2.0 and later allow Virtual Console and WiiWare games to be moved from the console's internal memory to a removable SD card and then back to the same console. Wii Menu 4.0 added a new menu to run channels from an SD card provided there is enough free space to hold a copy of the channel in internal memory.
However, both FlashHax and str2hax do not require the use of an SD card in order to exploit the Wii, and BlueBomb also allowed for the Wii Mini to become hackable for the first time when it was deemed "unhackable" by many users prior to the release of the exploit, mainly due to the lack of an SD card slot and internet connectivity on the Wii Mini.
The Wii launched with six channels: the Disc Channel which was used to launch Wii and GameCube titles from an optical disc; the Mii Channel to create Mii avatars; the Photo Channel which could be used to view and edit photos stored on an SD card; the Wii Shop Channel to purchase new games and applications; the Forecast Channel and the News ...
The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To ...
This is a list of original downloadable games on the Wii video game console that could only be downloaded from the WiiWare section of the Wii Shop Channel. Translations of Japanese exclusive titles are highlighted between parenthesis. All WiiWare titles could be transferred to and/or purchased via Wii Mode on the Wii U console.
USB storage can be used to store games; this is the only way to store and play Wii U games outside of the internal memory. Wii and GameCube games can be played if stored on the specially crafted SD card used to softmod the Wii U, or if they are stored on USB storage. Previously, a few Virtual DS games could be exploited with specially crafted ...
When a Wii game disc is inserted into the Wii U, an appropriate launchable icon appears on the Wii U Menu. Alternatively, the Wii U may be powered on while holding the B button. As with a native Wii system, the Wii Mode's internal storage memory is limited to 512 MB, and the SD Card Menu can utilize a card up to 2TB. This appears on the Wii U ...