Search results
Results from the WOW.Com Content Network
A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games [1] (including action-adventure games [2]) and role-playing video games. [3] When interacting with a non-player character , the player is given a choice of what to say and makes subsequent choices until the conversation ends. [ 3 ]
A dialog manager (DM) is a component of a dialog system (DS), responsible for the state and flow of the conversation. Usually: The input to the DM is the human utterance, usually converted to some system-specific semantic representation by the Natural language understanding (NLU) component. For example, in a flight-planning dialog system, the ...
The Fruit of Evolution: Before I Knew It, My Life Had It Made (進化の実 ~知らないうちに勝ち組人生~, Shinka no Mi: Shiranai Uchi ni Kachigumi Jinsei) is a Japanese fantasy light novel series written by Miku and illustrated by U35 (spelled "Umiko").
Katana Zero is a 2019 platform game created by the indie developer Justin Stander. Set in a dystopian metropolis, the neo-noir storyline follows Subject Zero, a katana -wielding assassin with amnesia who can slow down time and predict the future .
The game involves the player trying to build a high score by dropping fruits into a container without having them overflow out of the container. To earn points the player must combine two of the same fruits, which creates a new fruit in the game's fruit cycle. The game allows players to view other player's ranks through an online leaderboard.
Andrea Gail was a 72-foot (22 m) commercial fishing vessel constructed in Panama City, Florida, in 1978, and owned by Robert Brown. [2] Her home port was Gloucester, Massachusetts.
Samurai Warriors: Katana [a] is an action video game set in feudal Japan and is based upon the Samurai Warriors series by Koei and Omega Force, a spin-off of the Dynasty Warriors series. The game was revealed for the Wii [ 3 ] at Nintendo 's pre- E3 conference under the name "Sengoku Action".
"A Natural Dialogue System is a form of dialogue system that tries to improve usability and user satisfaction by imitating human behaviour" [6] (Berg, 2014). It addresses the features of a human-to-human dialogue (e.g. sub dialogues and topic changes) and aims to integrate them into dialogue systems for human-machine interaction.