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FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge). libgsm – Lossy compression ; opencore-amr – Lossy compression (AMR and AMR-WB) liba52 – a free ATSC A/52 stream decoder (AC-3) libdca – a free DTS Coherent Acoustics decoder
On October 30, 2013, Rowan Trollope from Cisco Systems announced that Cisco would release both binaries and source code of an H.264 video codec called OpenH264 under the Simplified BSD license, and pay all royalties for its use to MPEG LA themselves for any software projects that use Cisco's precompiled binaries (thus making Cisco's OpenH264 binaries free to use); any software projects that ...
OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.
OpenMAX (Open Media Acceleration), often shortened as "OMX", is a non-proprietary and royalty-free cross-platform set of C-language programming interfaces. It provides abstractions for routines that are especially useful for processing of audio, video, and still images.
DASH is an adaptive bitrate streaming technology where a multimedia file is partitioned into one or more segments and delivered to a client using HTTP. [15] A media presentation description (MPD) describes segment information (timing, URL, media characteristics like video resolution and bit rates), and can be organized in different ways such as SegmentList, SegmentTemplate, SegmentBase and ...
x264 is a GPL-licensed H.264 encoder that is used in the free VideoLAN and MEncoder transcoding applications and, as of December 2005, remains the only reasonably complete open source and free software implementation of the standard, with support for Main Profile and High Profile. [10] A Video for Windows build is still available.
Due to this RTMP streaming support is declining rapidly. But it is still very useful for broadcasting live, because of its low-latency. The Broadcaster ingest the stream through a RTMP server which then encodes and sends the resultant stream to a HLS [2] (HTTP Live Streaming) URL. Which then can use a number of players and devices from desktops ...
The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.