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  2. Introversion Software - Wikipedia

    en.wikipedia.org/wiki/Introversion_Software

    After a low-key launch, Uplink was a critical and commercial success for Introversion. A visit to E3 2002 saw the team "rinse £10k in a week on speedboats and fast cars", but regret soon set in as they watched their income steadily decline, since "in the games industry, you make 75% of your total revenue for the product in the first 6 months". [9]

  3. High Voltage Software - Wikipedia

    en.wikipedia.org/wiki/High_Voltage_Software

    In the late 2000s, High Voltage began developing a horror-themed shooter called The Grinder.The game initially began production exclusively for the Wii, the developers, as well as potential publishers for The Grinder, became less confident that the game would be a success on that system, as there were multiple instances of similar hardcore and/or graphically violent games designed for the Wii ...

  4. Adventure Game Studio - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Studio

    Adventure Game Studio (AGS) is an open source development tool primarily used to create graphic adventure games. [1] It is aimed at intermediate-level game designers , and combines an integrated development environment (IDE) with a scripting language based on the C programming language to process game logic.

  5. Turn 10 Studios - Wikipedia

    en.wikipedia.org/wiki/Turn_10_Studios

    Turn 10 Studios was established in 2001 by Microsoft, under its Microsoft Game Studios division, to develop a series of racing games, which later became known as Forza. [2] [1] At the time of the studio's establishment, most staff had experience in publishing games, such as Project Gotham Racing and Golf 4.0, but had not been involved in game development. [2]

  6. Gearbox Software - Wikipedia

    en.wikipedia.org/wiki/Gearbox_Software

    Gearbox Software, L.L.C [5] is an American video game development company based in Frisco, Texas.It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker.

  7. Big Ant Studios - Wikipedia

    en.wikipedia.org/wiki/Big_Ant_Studios

    The studio was founded in 2001 and was originally named Bull Ant Studios, but renamed as "it was getting mispronounced all around the world because they don’t have bull ants", according to Ross Symons. The studio initially worked primarily as a "studio for hire" with publishers such as THQ and Konami before moving towards sports games. Symons ...

  8. Avalanche Software - Wikipedia

    en.wikipedia.org/wiki/Avalanche_Software

    Avalanche Software is an American video game developer and subsidiary of Warner Bros. Games based in Salt Lake City, Utah.It was founded in October 1995 by four programmers formerly of Sculptured Software, including John Blackburn, who is chief executive officer.

  9. No Code (company) - Wikipedia

    en.wikipedia.org/wiki/No_Code_(company)

    One year later, they created Super Arc Light for Android, and later Windows. Super Arc Light was nominated for two TIGA awards. [1] Another year later, and No Code released The House Abandon on itch.io for Ludum Dare 36, where it received positive reviews. According to McKellen, "Fast forward another 64 hours (after development started) and we ...