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Player 2 must press play during player 1 campaign to join in split-screen (offline) Resident Evil 5: PC: Action-Adv. 2009 2 Online Full No Resident Evil 6: PS3 / XB360: Action-Adv. 2012 2 Local, Online Split No Player 2 must press play during player 1 campaign to join in split-screen (offline) Resident Evil Outbreak: PS2: Action-Adv. 2003 4 ...
If the player causes an orange to fall off the stage or gets hit by the acid rain, they will be forced to restart the level. [4] There are some stars the player can receive that boost their score: one for completing the level, one for placing down all of the stage elements within a time limit, and one for tapping a star during the acid rain ...
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Lifeline is a survival horror adventure game where the player issues orders to Rio Hohenheim as she attempts to escape a monster-infested space station. The standout feature of Lifeline is its voice user interface in which the player speaks into their microphone to command Rio. The player never directly controls Rio, nor any other character, at ...
NeoTokyo is a Half-Life 2 mod which puts the player into a future Tokyo universe inspired by anime such as Akira and Ghost in the Shell developed by Studio Radi-8. No More Room in Hell is a total conversion inspired by the films of George A. Romero. [63] This survival horror game features eight-player co-op and hordes of npc zombies. [64] [65]
A shooting section of the second level of Space Channel 5: Part 2. In the music video game Space Channel 5: Part 2, players take on the role of Ulala, a reporter working for the titular news channel in a 1960s-styled science fiction future filled with competing news channels. After a gang called the Rhythm Rogues led by Purge and his ...
The players have access to a limited selection of Half-Life ' s weaponry to assist them in the game. [2] The game is unique in the context of the Half-Life series in that it is the only game divided into separate missions, each with a specific objective to pursue, instead of consisting of a single unbroken narrative. How players perform in each ...
Henry Smith, who had worked on a failed Irrational Games project as well as Dead Space 2 with Electronic Arts, left his job at BioWare in 2012 to pursue his own work. He began Spaceteam as an experiment in order to learn how to code for iOS and Android devices inspired by science fiction culture, including Doctor Who, Red Dwarf and The Hitchhiker's Guide to the Galaxy.