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  2. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  3. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    This segment joins the origin with the closest point on the line to the origin. The normal form of the equation of a straight line on the plane is given by: ⁡ + ⁡ =, where is the angle of inclination of the normal segment (the oriented angle from the unit vector of the x-axis to this segment), and p is the (positive) length of the normal ...

  4. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    First we consider the intersection of two lines L 1 and L 2 in two-dimensional space, with line L 1 being defined by two distinct points (x 1, y 1) and (x 2, y 2), and line L 2 being defined by two distinct points (x 3, y 3) and (x 4, y 4). [2] The intersection P of line L 1 and L 2 can be defined using determinants.

  5. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  6. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    a) different tangent lines (transversal intersection, after transversality), or b) the tangent line in common and they are crossing each other (touching intersection, after tangency). If both the curves have a point S and the tangent line there in common but do not cross each other, they are just touching at point S.

  7. Line–sphere intersection - Wikipedia

    en.wikipedia.org/wiki/Line–sphere_intersection

    Searching for points that are on the line and on the sphere means combining the equations and solving for , involving the dot product of vectors: Equations combined ‖ o + d u − c ‖ 2 = r 2 ⇔ ( o + d u − c ) ⋅ ( o + d u − c ) = r 2 {\displaystyle \left\Vert \mathbf {o} +d\mathbf {u} -\mathbf {c} \right\Vert ^{2}=r^{2 ...

  8. Half-space (geometry) - Wikipedia

    en.wikipedia.org/wiki/Half-space_(geometry)

    The open (closed) upper half-space is the half-space of all (x 1, x 2, ..., x n) such that x n > 0 (≥ 0). The open (closed) lower half-space is defined similarly, by requiring that x n be negative (non-positive). A half-space may be specified by a linear inequality, derived from the linear equation that specifies the defining hyperplane.

  9. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]