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Concentration can be played with any number of players or as a solitaire or patience game. It is a particularly good game for young children, though adults may find it challenging and stimulating as well. The scheme is often used in quiz shows (in fact, several game shows have used its name in their titles) and can be employed as an educational ...
The Test of Everyday Attention (TEA) is designed to measure attention in adults age 18 through 80 years. The test comprises 8 subsets that represent everyday tasks and has three parallel forms. [1] It assess three aspects of attentional functioning: selective attention, sustained attention, and mental shifting. [2]
Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling's 1901 novel Kim, in which the protagonist plays the game during his training as a spy. [2]
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As of January 22, 2007, Brain Age has sold over 2 million copies in Europe. [38] As of October 30, 2007, Brain Age has sold over one million copies in the United Kingdom. [39] It was the 10th best-selling Nintendo DS game of December 2008 in the United States. [40] As of September 30, 2015, Brain Age has worldwide sales of 19.01 million. [41]
[21] [22] The WCST, relies upon a number of cognitive functions including attention, working memory, and visual processing. [ 23 ] [ 24 ] [ 25 ] The WCST was originally developed to measure abstract reasoning [ 26 ] as such it may be used to help measure an individual's competence in abstract reasoning, and the ability to change problem-solving ...
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