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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    10 0001 0000 1: byte → value push a byte onto the stack as an integer value: breakpoint ca 1100 1010 reserved for breakpoints in Java debuggers; should not appear in any class file caload 34 0011 0100 arrayref, index → value load a char from an array castore 55 0101 0101 arrayref, index, value → store a char into an array checkcast c0 ...

  3. Icon (programming language) - Wikipedia

    en.wikipedia.org/wiki/Icon_(programming_language)

    It then calls the ItoJ generator again which assigns 1 to x, which fails the right-hand-side and prints nothing. The result is a list of every even integer from 0 to 10. [25] The concept of generators is particularly useful and powerful when used with string operations, and is a major underlying basis for Icon's overall design.

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  5. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

  6. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    In this sample, the variable x is first declared as an int, and is then assigned the value of 10. Notice that the declaration and assignment occur in the same statement. In the second line, y is declared without an assignment. In the third line, x is reassigned the value of 23. Finally, y is assigned the value of 32.4.

  7. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  8. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    In such a situation, for example, the statement var n = localAndFieldname; within the method will assign the type and value of the local variable localAndFieldname to n, whereas the statement var n = this.localAndFieldname; will assign the type and value of the outer field variable to n. [11]

  9. Icon (computing) - Wikipedia

    en.wikipedia.org/wiki/Icon_(computing)

    In computing, an icon is a pictogram or ideogram displayed on a computer screen in order to help the user navigate a computer system.The icon itself is a quickly comprehensible symbol of a software tool, function, or a data file, accessible on the system and is more like a traffic sign than a detailed illustration of the actual entity it represents. [1]