Search results
Results from the WOW.Com Content Network
The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid is a computer game in The Learning Company's The ClueFinders series, where the ClueFinders embark on an Egyptian adventure to save the world from the forces of chaos and Alistair Loveless.
Game Vortex rated the game 80/100, saying that "Clue Finders 4th Grade Adventure: Puzzle of the Pyramid is a typical edutainment game that teaches your child the ins and outs of what he or she needs to know to make it through the fourth grade". 7Wolf Magazine rated the game 70/100. Reading Adventures gave mixed reviews. Although they said that ...
Here’s a great logic puzzle for kids: Six neighborhood children (Leisha, Benito, Delia, Charlotte, Weldon, and Zina) were measured yesterday.
The puzzle is known to have appeared as early as 1981, in the book Super Strategies For Puzzles and Games. In this version of the puzzle, A, B, C and D take 5, 10, 20, and 25 minutes, respectively, to cross, and the time limit is 60 minutes. [6] [7] In all these variations, the structure and solution of the puzzle remain the same.
A review by gracepub for ReviewStream.com was generally positive. The review noted that the game was developed cleverly, and stated that the children can solve the math concepts without the parent's help when playing the game.
Another form of logic puzzle, popular among puzzle enthusiasts and available in magazines dedicated to the subject, is a format in which the set-up to a scenario is given, as well as the object (for example, determine who brought what dog to a dog show, and what breed each dog was), certain clues are given ("neither Misty nor Rex is the German Shepherd"), and then the reader fills out a matrix ...
The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.
The problem can be presented in different ways, giving the same basic information: the product, that the sum is known, and that there is an oldest child (e.g. their ages adding up to today's date, [3] or the eldest being good at chess [4]). Another version of the puzzle gives the age product as thirty–six, which leads to a different set of ...