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Assassin's Creed Origins is a 2017 action role-playing game developed by Ubisoft Montreal and published by Ubisoft.It is the tenth major installment in the Assassin's Creed series, following 2015's Assassin's Creed Syndicate.
Assassin's Creed Origins logo. Assassin's Creed Origins is a soft reboot of the franchise, and was released in October 2017 for the PlayStation 4, Xbox One and Windows, [47] and in December 2020 for the Stadia. The game introduces a new protagonist in the modern-day, Layla Hassan, and explores the origins of the Assassin Brotherhood and their ...
Ubisoft Anvil (until 2009 known as Scimitar and between 2012 and 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games.
Assassin's Creed III Remastered: Microsoft Windows: March 29, 2019: Ubisoft Barcelona, Ubisoft Philippines, Ubisoft Shanghai [303] PlayStation 4: Xbox One: Starlink: Battle for Atlas: Microsoft Windows: April 30, 2019: Ubisoft Toronto, Red Storm Entertainment, Ubisoft Leamington, Ubisoft Reflections, Ubisoft San Francisco [304] Assassin's Creed ...
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor. [155]
Assassin's Creed Freedom Cry: 2014 Ubisoft Quebec: Ubisoft: Assassin's Creed Mirage: 2023 Ubisoft Bordeaux: Ubisoft: Assassin's Creed Odyssey: 2018 Ubisoft Quebec: Ubisoft: Assassin's Creed Origins: 2017 Ubisoft Montreal: Ubisoft: Assassin's Creed: Revelations: 2011 Ubisoft Montreal: Ubisoft: Assassin's Creed Rogue: 2015 Ubisoft Sofia: Ubisoft ...
Ubisoft is a French video game publisher headquartered in Montreuil, founded in March 1986 by the Guillemot brothers.Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house development team, with more than 20,000 employees working in over 45 studios as of May 2021.
It was made public in April 2008 that Assassin's Creed would be sold digitally and available for pre-order through Valve's software distribution, Steam. The PC version of Assassin's Creed was released in North America on April 8, 2008. Four bonus mission types, not seen in the console versions, are included.
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