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  2. Types of mesh - Wikipedia

    en.wikipedia.org/wiki/Types_of_mesh

    Flipping involves combining two triangles to form a quadrilateral, then splitting the quadrilateral in the other direction to produce two new triangles. Flipping is used to improve quality measures of a triangle such as skewness. Mesh smoothing enhances element shapes and overall mesh quality by adjusting the location of mesh vertices.

  3. Triangle mesh - Wikipedia

    en.wikipedia.org/wiki/Triangle_mesh

    In computer graphics, a triangle mesh is a type of polygon mesh. It comprises a set of triangles (typically in three dimensions ) that are connected by their common edges or vertices . Many graphics software packages and hardware devices can operate more efficiently on triangles that are grouped into meshes than on a similar number of triangles ...

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    The faces usually consist of triangles (triangle mesh), quadrilaterals (quads), or other simple convex polygons . A polygonal mesh may also be more generally composed of concave polygons, or even polygons with holes. The study of polygon meshes is a large sub-field of computer graphics (specifically 3D computer graphics) and geometric modeling ...

  5. Mesh generation - Wikipedia

    en.wikipedia.org/wiki/Mesh_generation

    Mesh generation is the practice of creating a mesh, a subdivision of a continuous geometric space into discrete geometric and topological cells. Often these cells form a simplicial complex. Usually the cells partition the geometric input domain. Mesh cells are used as discrete local approximations of the larger domain.

  6. Grid classification - Wikipedia

    en.wikipedia.org/wiki/Grid_classification

    This type of system is more flexible than the previous one. Two-dimensional structured mesh use quadrilaterals elements, while three-dimension meshes use hexahedra. There are two types of body-fitted coordinate grids: a) Orthogonal curvilinear coordinate. In orthogonal mesh the grid lines are perpendicular to intersection. This is shown in ...

  7. Triangulation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(geometry)

    In the finite element method, triangulations are often used as the mesh (in this case, a triangle mesh) underlying a computation. In this case, the triangles must form a subdivision of the domain to be simulated, but instead of restricting the vertices to input points, it is allowed to add additional Steiner points as vertices.

  8. Triangulated irregular network - Wikipedia

    en.wikipedia.org/wiki/Triangulated_irregular_network

    Triangulated irregular network TIN overlaid with contour lines. In computer graphics, a triangulated irregular network (TIN) [1] is a representation of a continuous surface consisting entirely of triangular facets (a triangle mesh), used mainly as Discrete Global Grid in primary elevation modeling.

  9. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    The software is expected to use this surface to partition 3-dimensional space into an interior and exterior. A triangle mesh is a subtype of polyhedron in which all faces must be triangles, the only polygon that will always be planar, including the Triangulated irregular network (TIN) commonly used in GIS. A NURBS surface