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Session: Skate Sim is a sports video game developed by independent developer Crea-ture Studios for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. The game is considered a spiritual successor to the Skate series .
OlliOlli World is a 2D-platforming skateboarding game. The game takes place in Radlandia, where the player can interact with the game's characters, and take on side quests. To get high scores, the player is required to chain together tricks in order to get combos. The player can ride walls and grind on rails to increase their score.
Tony Hawk's Underground 2 is a 2004 skateboarding video game from Activision, the sixth entry in the Tony Hawk's series after Tony Hawk's Underground (2003). It was developed by Neversoft released on October 4, 2004 in the U.S. for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance platforms.
MTV Sports: Skateboarding Featuring Andy Macdonald is a sports video game developed by Darkblack and published by THQ for Game Boy Color, Microsoft Windows, PlayStation and Dreamcast. It features skateboarder Andy Macdonald on the cover.
Perfect Stride is a first-person skateboarding simulator that players can do tricks in and socialize with other players online. It is set in an alternate universe in which pro skater Tony Hawk had never landed the 900 at X Games V in 1999 and achieved widespread recognition, and thus had never "triggered an explosion of corporate skateboarding", leading to the rise-in-power of an immortal ...
720° is a skateboarding video game released in arcades by Atari Games in 1986. [2] The player controls a skateboarder skating around a middle-class neighborhood. By doing jumps and tricks, the player can eventually gain enough points to compete at a skate park.
Go! Go! Hypergrind allows players to select one of several wacky cartoon characters and skateboard through a variety of cel-shaded levels. The objective of the game is to steer characters into a variety of classic cartoon "mishaps", usually involving inflicting pain on the character in some way, and then chaining one mishap directly into another to create combos.