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YouTube VR allows for access to all YouTube-hosted videos, but particularly supports headset access for 360° and 180°-degree video (both in 2D and stereoscopic 3D). The interface shows videos behind two floating panels, with the video description and comments showing on the left panel and related videos or playlists showing on the right panel.
WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.
Some omnidirectional cameras contain wide-angle lenses on the front and rear to facilitate the recording of 360-degree video. 360-degree video is typically recorded using either a special rig of multiple cameras, or using a dedicated camera that contains multiple camera lenses embedded into the device, and recording overlapping angles simultaneously.
VRChat is also capable of running in "desktop mode" without a VR headset, which is controlled using either a mouse and keyboard, gamepad, or touchscreen device. Some limitations exist in desktop mode, such as the inability to freely move an avatar's limbs, [ 6 ] or perform interactions that require more than one hand.
A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and ...
VPL Research was a company that made early VR headsets in the 1980s. [2] The PSVR headset for the PlayStation 4 video game console, released in 2016. The Sega VR was announced in 1991 and seen in early 1993 at the Winter CES. It was never released for consoles, [3] but was utilized for the Sega VR-1 motion simulator arcade attraction in 1994.
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