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The dotted vector, in this case B, is differentiated, while the (undotted) A is held constant. The utility of the Feynman subscript notation lies in its use in the derivation of vector and tensor derivative identities, as in the following example which uses the algebraic identity C⋅(A×B) = (C×A)⋅B:
In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the ...
Scalar multiplication of a vector by a factor of 3 stretches the vector out. The scalar multiplications −a and 2a of a vector a. In mathematics, scalar multiplication is one of the basic operations defining a vector space in linear algebra [1] [2] [3] (or more generally, a module in abstract algebra [4] [5]).
In such a presentation, the notions of length and angle are defined by means of the dot product. The length of a vector is defined as the square root of the dot product of the vector by itself, and the cosine of the (non oriented) angle between two vectors of length one is defined as their dot product. So the equivalence of the two definitions ...
Vector addition and scalar multiplication: a vector v (blue) is added to another vector w (red, upper illustration). Below, w is stretched by a factor of 2, yielding the sum v + 2w . In mathematics and physics , a vector space (also called a linear space) is a set whose elements, often called vectors , can be added together and multiplied ...
In vector calculus, the Jacobian matrix (/ dʒ ə ˈ k oʊ b i ə n /, [1] [2] [3] / dʒ ɪ-, j ɪ-/) of a vector-valued function of several variables is the matrix of all its first-order partial derivatives.
The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.
Cartesian y-axis basis unit vector unitless kinetic energy: joule (J) wave vector: radian per meter (m −1) Boltzmann constant: joule per kelvin (J/K) wavenumber: radian per meter (m −1) stiffness: newton per meter (N⋅m −1) ^ Cartesian z-axis basis unit vector