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Pseudocode to accomplish this (assuming zero-based array indices) is: for n = 0 to N - 1 for m = n + 1 to N swap A(n,m) with A(m,n) This type of implementation, while simple, can exhibit poor performance due to poor cache-line utilization, especially when N is a power of two (due to cache-line conflicts in a CPU cache with limited associativity).
A rotation is an in-place reversal of array elements. This method swaps two elements of an array from outside in within a range. The rotation works for an even or odd number of array elements. The reversal algorithm uses three in-place rotations to accomplish an in-place block swap: Rotate region A; Rotate region B; Rotate region AB
When the array contains only duplicates of a relatively small number of items, a constant-time perfect hash function can greatly speed up finding where to put an item 1, turning the sort from Θ(n 2) time to Θ(n + k) time, where k is the total number of hashes. The array ends up sorted in the order of the hashes, so choosing a hash function ...
Rotate (or Roll): the n topmost items are moved on the stack in a rotating fashion. For example, if n = 3, items 1, 2, and 3 on the stack are moved to positions 2, 3, and 1 on the stack, respectively. Many variants of this operation are possible, with the most common being called left rotate and right rotate.
Then rotate the given axis and the point such that the axis is aligned with one of the two coordinate axes for that particular coordinate plane (x, y or z) Use one of the fundamental rotation matrices to rotate the point depending on the coordinate axis with which the rotation axis is aligned.
The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.
The outer loop of block sort is identical to a bottom-up merge sort, where each level of the sort merges pairs of subarrays, A and B, in sizes of 1, then 2, then 4, 8, 16, and so on, until both subarrays combined are the array itself.
The dynamic array approach uses a variant of a dynamic array that can grow from both ends, sometimes called array deques. These array deques have all the properties of a dynamic array, such as constant-time random access , good locality of reference , and inefficient insertion/removal in the middle, with the addition of amortized constant-time ...