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  2. Super FX - Wikipedia

    en.wikipedia.org/wiki/Super_FX

    While in development, the Super FX chip was codenamed "Super Mario FX" [3] and "MARIO". "MARIO", a backronym for "Mathematical, Argonaut, Rotation, & Input/Output", is printed on the face of the final production chip. [4] The chip's name would lead to an urban legend that "Super Mario FX" was a video game in development for the SNES. [5]

  3. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    The list of Super NES enhancement chips demonstrates Nintendo hardware designers' plan to easily expand the Super Nintendo Entertainment System with special coprocessors. This standardized selection of chips was available to licensed developers, to increase system performance and features for each game cartridge.

  4. Argonaut Games - Wikipedia

    en.wikipedia.org/wiki/Argonaut_Games

    Nintendo agreed, so San hired chip designers and made the Super FX chip. They originally codenamed it the Mathematical Argonaut Rotation I/O, or "MARIO", as is printed on the chip's surface. [3] [8] So powerful was the Super FX chip used to create the graphics and gameplay, that they joked that the Super NES was just a box to hold the chip. [9]

  5. Super Nintendo Entertainment System Game Pak - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    The Super Nintendo Entertainment System Game Pak is the system's default ROM cartridge medium. It is called Game Pak in most Western regions, [1] and Cassette (カセット, Kasetto) in Japan and parts of Latin America. [2] While the Super NES can address 128 Megabits, [a] only 117.75 Megabits are

  6. Winter Gold - Wikipedia

    en.wikipedia.org/wiki/Winter_Gold

    Winter Gold was developed by Funcom and published by Nintendo for the Super Nintendo Entertainment System in November 1996. [2] [5] The game was housed in a 16-megabit (2 MB) cartridge using the Super FX2 enhancement chip, a revision of the Super FX processor developed by Argonaut Software that was previously used in Doom and Yoshi's Island.

  7. Star Fox 2 - Wikipedia

    en.wikipedia.org/wiki/Star_Fox_2

    The team decided early on to use the Super FX 2 chip in the game cartridge. [6] It was an enhanced version of the Super FX, a reduced instruction set computer (RISC) for SNES ROM cartridges developed by Argonaut. [7] [8] The original chip was designed to calculate 3D math quickly and was first used in Star Fox.

  8. Super NES Classic Edition - Wikipedia

    en.wikipedia.org/wiki/Super_NES_Classic_Edition

    These emulators provide the basic compatibility with the Super NES system, and for specific games, chipsets that were included on the cartridges, such as the Super FX chip used for Star Fox. [ 8 ] The Super NES Classic Edition includes two controllers with 4.5-foot (1.4 m) cables, addressing complaints about the short 2.5-foot (0.76 m) ones ...

  9. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    John Madden Football (1990) (Genesis, SNES) by Park Place Productions and EA Sports played an important role in the early success of both the Genesis console and Electronic Arts. [115] Super Metroid (SNES) by Nintendo Research & Development 1 and Nintendo is still regarded by many gaming organizations as one of the "best games of all time." [116]

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