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  2. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    For example, multiplying the lengths (in meters or feet) of the two sides of a rectangle gives its area (in square meters or square feet). Such a product is the subject of dimensional analysis. The inverse operation of multiplication is division. For example, since 4 multiplied by 3 equals 12, 12 divided by 3 equals 4.

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    (A variant of this can also be used to multiply complex numbers quickly.) Done recursively, this has a time complexity of (⁡). Splitting numbers into more than two parts results in Toom-Cook multiplication; for example, using three parts results in the Toom-3 algorithm. Using many parts can set the exponent arbitrarily close to 1, but the ...

  4. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    a b c = a (b c) which typically is not equal to (a b) c. This convention is useful because there is a property of exponentiation that (a b) c = a bc, so it's unnecessary to use serial exponentiation for this. However, when exponentiation is represented by an explicit symbol such as a caret (^) or arrow (↑), there is no common standard.

  5. Arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arithmetic

    For example, the square root of a number is the same as raising the number to the power of and the cube root of a number is the same as raising the number to the power of . Examples are 4 = 4 1 2 = 2 {\displaystyle {\sqrt {4}}=4^{\frac {1}{2}}=2} and 27 3 = 27 1 3 = 3 {\displaystyle {\sqrt[{3}]{27}}=27^{\frac {1}{3}}=3} .

  6. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5. As you would start on the number you are multiplying, when you multiply by 0, you stay on 0 (0 is external and so the arrows have no effect on 0, otherwise 0 is used as a link to create a perpetual cycle).

  7. Operation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Operation_(mathematics)

    For example, in the real numbers, the squaring operation only produces non-negative numbers; the codomain is the set of real numbers, but the range is the non-negative numbers. Operations can involve dissimilar objects: a vector can be multiplied by a scalar to form another vector (an operation known as scalar multiplication ), [ 13 ] and the ...

  8. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school , this algorithm is sometimes called the grammar school method.

  9. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    For example, to multiply 7 and 15 modulo 17 in Montgomery form, again with R = 100, compute the product of 3 and 4 to get 12 as above. The extended Euclidean algorithm implies that 8⋅100 − 47⋅17 = 1, so R′ = 8. Multiply 12 by 8 to get 96 and reduce modulo 17 to get 11. This is the Montgomery form of 3, as expected.