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For each team and each season, a Team Chart designed to reflect that team's strengths and weaknesses during that season is used to direct gameplay. Each "play" of the game consists of the players secretly choosing a type of play (run, short pass, long pass, etc.), rolling dice, and consulting the Team Charts to determine the result of the play.
A player, who may play solitaire or against another player, is in charge of making strategic and personnel decisions for his/her team, while determining the results of his/her decisions by cross-referencing dice rolls with a system of printed charts and tables. A game of Strat-O-Matic Pro Football takes approximately 60 minutes to play.
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7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...
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The actual origins of the game are not clear; some of the earliest documentation comes from 1893, when Stewart Culin reported that Cee-lo was the most popular dice game played by Chinese-American laborers, although he also notes they preferred to play Fan-Tan and games using Chinese dominoes such as Pai Gow or Tien Gow rather than dice games.
Go First Dice are a set of dice in which, when rolled together, each die has an equal chance of showing the highest number, the second highest number, and so on. [1] [2] The dice are intended for fairly deciding the order of play in, for example, a board game. The number on each side is unique among the set, so that no ties can be formed.
A Farkle game in progress; a pair of three threes has been set aside, earning 300 points. Farkle, or Farkel, is a family dice game with varying rules. Alternate names and similar games include Dix Mille, Ten Thousand, Cosmic Wimpout, Chicago, Greed, Hot Dice, Volle Lotte, Squelch, Zilch, and Zonk.