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Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
Unless you are a Mac master, you are probably not using your beautifully designed computer at its full potential. Here are 5 very simple tricks that will make you love it even more: 1) Access the ...
Sid Meier's Civilization III: MicroProse/MacSoft: 2001 Turn-based strategy Commercial 8.6.-10.4 Sid Meier's Civilization IV: Firaxis Games/Aspyr: 2006 Turn-based strategy Commercial 10.3.9 or higher Sid Meier's Civilization V: Firaxis Games/Aspyr: 2010 Turn-based strategy Commercial 10.6.4 or higher Sid Meier's Civilization VI: Firaxis Games/2K ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 24 November 2024. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
Slow keys is a feature of computer desktop environments. It is an accessibility feature to aid users who have physical disabilities . Slow keys allows the user to specify the duration for which one must press-and-hold a key before the system accepts the keypress.
[28] Civilization III was a nominee for Computer Gaming World ' s 2001 "Best Strategy Game" award, which ultimately went to Kohan: Immortal Sovereigns. The editors wrote, "Civilization III was another fantastic candidate. Many feel it's the best game so far in the series and is the new benchmark for turn-based strategy games."
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Apple Desktop Bus (ADB) is a proprietary [1] bit-serial peripheral bus connecting low-speed devices to computers. It was introduced on the Apple IIGS in 1986 as a way to support low-cost devices like keyboards and mice, enabling them to be connected together in a daisy chain without the need for hubs or other devices.