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In computer science, a container is a class or a data structure [1] [2] whose instances are collections of other objects. In other words, they store objects in an organized way that follows specific access rules. The size of the container depends on the number of objects (elements) it contains.
A Character Large OBject (or CLOB) is part of the SQL:1999 standard data types. It is a collection of character data in a database management system , usually stored in a separate location that is referenced in the table itself.
Array, a sequence of elements of the same type stored contiguously in memory; Record (also called a structure or struct), a collection of fields . Product type (also called a tuple), a record in which the fields are not named
Large object may refer to: Binary large object , a collection of binary data stored as a single entity Character large object , a collection of character data in a database management system
The standard type hierarchy of Python 3. In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. [1]
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
An array data structure can be mathematically modeled as an abstract data structure (an abstract array) with two operations get(A, I): the data stored in the element of the array A whose indices are the integer tuple I. set(A,I,V): the array that results by setting the value of that element to V. These operations are required to satisfy the ...
Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.