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In some cases, an audio output device can be used as an input device, in order to capture produced sound. Audio input devices allow a user to send audio info to a computer for processing, recording, or carrying out commands. Devices such as microphones allow users to speak to the computer in order to record a voice message or navigate software.
They are used in many applications, from high-quality recording and lavalier (lapel mic) use to built-in microphones in small sound recording devices and telephones. Prior to the proliferation of MEMS microphones, nearly all cell-phone, computer, PDA and headset microphones were electret types. [citation needed]
† Although the mic input is usually mono, the input is still a TRS phone socket. Many mono 'computer' mics are fitted with TRS plugs. The tip is for the MIC and the ring is for power (to power an electret-condenser style MIC). There are exceptions to the above: Hosa cables use grey and orange for left and right analogue channels.
Analog microphone audio input Input 3.5 mm minijack: A microphone Light blue: 284 C Analog line level audio input Input 3.5 mm minijack Arrow going into a circle Lime: 577 C Analog line level audio output for the main stereo signal (front speakers or headphones) Output 3.5 mm minijack Arrow going out one side of a circle into a wave Orange
In computer science, the general meaning of input is to provide or give something to the computer, in other words, when a computer or device is receiving a command or signal from outer sources, the event is referred to as input to the device. Some computer devices can also be categorized as input devices, [1] because devices are used to send ...
The equivalent input device is a microphone. Speakers are plugged into a computer's sound card via a myriad of interfaces, such as a phone connector for analog audio, or SPDIF for digital audio. While speakers can be connected through cables, wireless speakers are connected to the host device through radio technology such as Bluetooth .
In the HID protocol, there are 2 entities: the "host" and the "device". The device is the entity that directly interacts with a human, such as a keyboard or mouse. The host communicates with the device and receives input data from the device on actions performed by the human. Output data flows from the host to the device and then to the human.
The computer receives data from an input device; examples: mouse, keyboard, scanner, game controller, microphone and webcam; The computer sends data to an output device; examples: monitor, printer, headphones, and speakers; The computer sends and receives data via an input/output device; examples: storage device (such as disk drive, solid-state ...
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