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  2. Dojo Toolkit - Wikipedia

    en.wikipedia.org/wiki/Dojo_Toolkit

    Earlier versions of Dojo had a reputation for being bulky and slow to load. [13] It also required extra work to load Dojo across domains, e.g., from a CDN.Addressing these problems was the major goal of Dojo 1.7, which introduced asynchronous module definition (AMD) and a "nano" loader.

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    The asynchronous workflows are implemented as CE (computation expressions). They can be defined without specifying any special context (like async in C#). F# asynchronous workflows append a bang (!) to keywords to start asynchronous tasks. The following async function downloads data from an URL using an asynchronous workflow:

  4. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In C++11 a std::future provides a read-only view. The value is set directly by using a std::promise, or set to the result of a function call using std::packaged_task or std::async. In the Dojo Toolkit's Deferred API as of version 1.5, a consumer-only promise object represents a read-only view. [7]

  5. Comparison of JavaScript-based web frameworks - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    Dojo Ember.js Enyo Ext JS Google Web Toolkit jQuery jQWidgets MooTools OpenUI5 Prototype & script. aculo.us [9] qooxdoo React SproutCore Svelte Vue ZK Webix; Feature detection [14] Yes Yes [15] Yes Yes [16] No [17] [18] Yes [19] Yes Yes [20] No [21] Yes Yes No Yes DOM wrapped [22] Yes Yes No Yes Yes Yes Yes No [23] No [24] [25] Yes No Yes Yes ...

  6. Asynchronous module definition - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_Module_Definition

    Asynchronous module definition (AMD) is a specification for the programming language JavaScript. It defines an application programming interface (API) that defines code modules and their dependencies, and loads them asynchronously if desired. Implementations of AMD provide the following benefits:

  7. Concurrent data structure - Wikipedia

    en.wikipedia.org/wiki/Concurrent_data_structure

    Concurrent data structures are significantly more difficult to design and to verify as being correct than their sequential counterparts. The primary source of this additional difficulty is concurrency, exacerbated by the fact that threads must be thought of as being completely asynchronous: they are subject to operating system preemption, page faults, interrupts, and so on.

  8. MooTools - Wikipedia

    en.wikipedia.org/wiki/MooTools

    Class is effortlessly mixed and extended with other Class instantiations allowing for the most excellent focus of MooTools: Code reuse achieved through maximizing the power of JavaScript's prototypical inheritance but in a Class object syntax more familiar to classical inheritance models.

  9. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives.