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The 3D interpretation is a solid truncated cone, with the small end pointing toward the viewer. The front view is, therefore, two concentric circles. The fact that the inner circle is drawn with a solid line instead of dashed identifies this view as the front view, not the rear view. The side view is an isosceles trapezoid.
When viewed at large angles from the side, the iris and pupil may still be visible by the viewer, indicating the person has peripheral vision possible at that angle. [14] [15] [16] About 15° temporal and 1.5° below the horizontal is the blind spot created by the optic nerve nasally, which is roughly 7.5° high and 5.5° wide. [17]
Classical image of the shape and size of the visual field [28]. The outer boundaries of peripheral vision correspond to the boundaries of the visual field as a whole. For a single eye, the extent of the visual field can be (roughly) defined in terms of four angles, each measured from the fixation point, i.e., the point at which one's gaze is directed.
These two terms, used in anatomy and embryology, describe something at the back (dorsal) or front/belly (ventral) of an organism. [2] The dorsal (from Latin dorsum 'back') surface of an organism refers to the back, or upper side, of an organism. If talking about the skull, the dorsal side is the top. [38]
For humans, the front of the head (the face) is the main distinguishing feature between different people due to its easily discernible features, such as eye and hair colors, shapes of the sensory organs, and the wrinkles. Humans easily differentiate between faces because of the brain's predisposition toward facial recognition.
The face is the front of an animal's head that features the eyes, nose and mouth, and through which animals express many of their emotions. [1] [2] The face is crucial for human identity, and damage such as scarring or developmental deformities may affect the psyche adversely.
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The Necker cube is an optical illusion that was first published as a rhomboid in 1832 by Swiss crystallographer Louis Albert Necker. [1] It is a simple wire-frame, two dimensional drawing of a cube with no visual cues as to its orientation, so it can be interpreted to have either the lower-left or the upper-right square as its front side.