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Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a ...
Shadowrun is a cyberpunk-fantasy action role-playing video game for the Super Nintendo Entertainment System, adapted from the tabletop role-playing game Shadowrun by FASA. The video game was developed by Australian company Beam Software and first released in 1993 by Data East.
Initially the DRM-free version was only available to backers as the developing team managed to get an exception only for Kickstarter backers while licensing the Shadowrun brand, [23] but on November 12, 2013 Harebrained Schemes announced that they had reached an agreement to release DRM-free versions of Shadowrun Returns and future expansions ...
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Free Universal Role-Playing system Etherscope: Goodman Games: d20 Modern: The Everlasting: Visionary Entertainment Studios Inc: 1997 EverQuest Role-Playing Game: White Wolf Publishing: d20 System: 2002 Fantasy Pencil & paper version of the popular MMORPG series of the same name, designed by Owen K.C. Stephens et al. Everway: 1995 Ex Machina ...
Shadowrun (1993 video game) Shadowrun (1994 video game) Shadowrun (1996 video game) Shadowrun (2007 video game) Shadowrun Chronicles: Boston Lockdown; Shadowrun Returns; Shadowrun: Dragonfall; Shadowrun: Hong Kong
Shadowrun: Dragonfall is a tactical role-playing game developed by Harebrained Schemes set in the Shadowrun universe. It was originally released as downloadable content for Shadowrun Returns in February 2014. An expanded version was later released as a standalone game in September 2014, under the title Shadowrun: Dragonfall – Director's Cut.
Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.