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  2. Settling time - Wikipedia

    en.wikipedia.org/wiki/Settling_time

    Tay, Mareels and Moore (1998) defined settling time as "the time required for the response curve to reach and stay within a range of certain percentage (usually 5% or 2%) of the final value." [ 2 ] Mathematical detail

  3. Step response - Wikipedia

    en.wikipedia.org/wiki/Step_response

    The settling time is the time for departures from final value to sink below some specified level, say 10% of final value. The dependence of settling time upon μ is not obvious, and the approximation of a two-pole system probably is not accurate enough to make any real-world conclusions about feedback dependence of settling time.

  4. Overshoot (signal) - Wikipedia

    en.wikipedia.org/wiki/Overshoot_(signal)

    A circuit is designed to minimize rise time while containing distortion of the signal within acceptable limits. Overshoot represents a distortion of the signal. In circuit design, the goals of minimizing overshoot and of decreasing circuit rise time can conflict. The magnitude of overshoot depends on time through a phenomenon called "damping."

  5. Step detection - Wikipedia

    en.wikipedia.org/wiki/Step_detection

    It is usually considered as a special case of the statistical method known as change detection or change point detection. Often, the step is small and the time series is corrupted by some kind of noise, and this makes the problem challenging because the step may be hidden by the noise. Therefore, statistical and/or signal processing algorithms ...

  6. Coupon collector's problem - Wikipedia

    en.wikipedia.org/wiki/Coupon_collector's_problem

    Graph of number of coupons, n vs the expected number of trials (i.e., time) needed to collect them all E (T ) In probability theory, the coupon collector's problem refers to mathematical analysis of "collect all coupons and win" contests.

  7. Cobweb plot - Wikipedia

    en.wikipedia.org/wiki/Cobweb_plot

    A cobweb plot, known also as Lémeray Diagram or Verhulst diagram is a visual tool used in the dynamical systems field of mathematics to investigate the qualitative behaviour of one-dimensional iterated functions, such as the logistic map.

  8. Point plotting - Wikipedia

    en.wikipedia.org/wiki/Point_plotting

    Using point plotting, one associates an ordered pair of real numbers (x, y) with a point in the plane in a one-to-one manner. As a result, one obtains the 2-dimensional Cartesian coordinate system . To be able to plot points, one needs to first decide on a point in plane which will be called the origin , and a couple of perpendicular lines ...

  9. Logistic map - Wikipedia

    en.wikipedia.org/wiki/Logistic_map

    Graphs of maps, especially those of one variable such as the logistic map, are key to understanding the behavior of the map. One of the uses of graphs is to illustrate fixed points, called points. Draw a line y = x (a 45° line) on the graph of the map. If there is a point where this 45° line intersects with the graph, that point is a fixed point.