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  2. RITE Method - Wikipedia

    en.wikipedia.org/wiki/RITE_Method

    It has many similarities to "traditional" [3] or "discount" [4] usability testing. The tester and team must define a target population for testing, schedule participants to come into the lab, decide on how the users' behaviors will be measured, construct a test script and have participants engage in a verbal protocol (e.g. think aloud).

  3. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    For example, when testing instructions for assembling a toy, the test subjects should be given the instructions and a box of parts and, rather than being asked to comment on the parts and materials, they should be asked to put the toy together. Instruction phrasing, illustration quality, and the toy's design all affect the assembly process.

  4. Usability lab - Wikipedia

    en.wikipedia.org/wiki/Usability_lab

    Usability is defined by how effectively users can use a product, a brochure, application, website, software package, or video game to achieve their goals. [1] Usability testing is a practice used within the field of user-centered design and user experience that allows for the designers to interact with the users directly about the product to make any necessary modifications to the prototype of ...

  5. API testing - Wikipedia

    en.wikipedia.org/wiki/Api_testing

    API testing is a type of software testing that involves testing application programming interfaces (APIs) directly and as part of integration testing to determine if they meet expectations for functionality, reliability, performance, and security. [1]

  6. Mobile application testing - Wikipedia

    en.wikipedia.org/wiki/Mobile_application_testing

    Test method: There are two main ways of testing mobile applications: testing on real devices or testing on emulators. [6] Emulators often miss issues that can only be caught by testing on real devices, but because of the multitude of different devices in the market, real devices can be expensive to purchase and time-consuming to use for testing.

  7. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    Usability testing is the most common method designers use to test their designs. The basic idea behind conducting a usability test is to check whether the design of a product or brand works well with the target users. Usability testing is about testing whether the product's design is successful and, if not, how it can be improved.

  8. Heuristic evaluation - Wikipedia

    en.wikipedia.org/wiki/Heuristic_evaluation

    Quite often, usability problems that are discovered are categorized—often on a numeric scale—according to their estimated impact on user performance or acceptance. Often the heuristic evaluation is conducted in the context of use cases (typical user tasks), to provide feedback to the developers on the extent to which the interface is likely ...

  9. Postman (software) - Wikipedia

    en.wikipedia.org/wiki/Postman_(software)

    Postman started in 2012 as a side project of software engineer Abhinav Asthana, who wanted to simplify API testing while working at Yahoo Bangalore. [7] He named his app Postman – a play on the API request “POST” – and offered it free in the Chrome Web Store. As the app's usage grew to 500,000 users with no marketing, Abhinav recruited ...