enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Oriental Adventures - Wikipedia

    en.wikipedia.org/wiki/Oriental_Adventures

    Oriental Adventures contains rules for ten character classes and three races to be used in place of standard AD&D classes and races. [5] The book presents new versions of the barbarian (here a warrior of the steppes, or a dweller of the forest or jungle) and monk, as well as new classes such as the ninja, kensai, wu-jen, and shukenja.

  3. Complete Adventurer - Wikipedia

    en.wikipedia.org/wiki/Complete_Adventurer

    It focuses on the skill based character classes of D&D, replacing and expanding upon an earlier soft-cover rulebook entitled Song and Silence. It also provides a catchall for anything that doesn't fit into Complete Arcane, Complete Divine, Complete Warrior, or Complete Psionic. It presents additional base classes, prestige classes, and feats.

  4. Bushido (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Bushido_(role-playing_game)

    Each character is randomly assigned at birth to a class in the strict feudal hierarchy of Nippon - Samurai, various commoner classes, and Eta. For level advancement, honourable behaviour and loyal service to the character's social group (the local lord, the ninja clan, the temple, the gang, etc.) are as important as defeating enemies in battle.

  5. List of ninja video games - Wikipedia

    en.wikipedia.org/wiki/List_of_ninja_video_games

    The Assassin, Ninja and Jajamaru character classes. [337] Ragnarok Online: 2002: A ninja class branch was added to the expansion in addition to Thief and Assassin, [338] primarily for PvP. [339] Rogue Legacy: Roguelike: 2013: RPG Maker 3: 2004: Rune Jade: 2000 [340] Soul Saver Online: 2009 [341] Tactics Ogre: Let Us Cling Together: 1995: The ...

  6. The Complete Ninja's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Ninja's_Handbook

    Cliff Ramshaw reviewed The Complete Ninja's Handbook for Arcane magazine, rating it an 8 out of 10 overall. [1] Ramshaw comments: "Ninjas are always fascinating. Partly it's a cultural thing, but in part the appeal is egotistical - a player who passes notes back and forth with the referee and who has goals he keeps secret from the rest of the party is bound to feel he's a bit special."

  7. Wizardry: Proving Grounds of the Mad Overlord - Wikipedia

    en.wikipedia.org/wiki/Wizardry:_Proving_Grounds...

    Starting in the town, which is represented only as a text-based menu, the player creates a party of up to six characters from an assortment of five possible races (Humans, Elves, Dwarves, Gnomes, Hobbits), three alignments (Good, Neutral, Evil), and four basic classes (Fighter, Priest, Mage, Thief), [1] with four elite classes [6] (Bishop: priest and mage spells; Samurai: fighter with mage ...

  8. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    Dungeons & Dragons (D&D), the first formalized roleplaying game, introduced the use of classes, which were inspired by the units in miniature wargames such as Chainmail. [6] Many subsequent games adopted variations of the same idea. These games are sometimes referred to as 'class-based' systems.

  9. Teenage Mutant Ninja Turtles & Other Strangeness - Wikipedia

    en.wikipedia.org/wiki/Teenage_Mutant_Ninja...

    Teenage Mutant Ninja Turtles & Other Strangeness is a role-playing game based on the comic book created by Kevin Eastman and Peter Laird.The core rulebook was first published by Palladium Books in September 1985 – before the Turtles franchise achieved mass popularity – and featured original comic strips and illustrations by Eastman and Laird.